![]() Teamfight Tactics will work slightly differently than standard Auto Chess, starting with the open map changing to a hex-grid game board. It’s unclear how the brackets or matches will work, but it’ll likely have customization settings for match rooms. In Teamfight Tactics, it looks like players will be put into lobbies of eight players and battle in a free-for-all format. Typically, these matches are done in one-vs-one scenarios or in servers with an even number of players that battle in a tournament style series until one player becomes the champion. Players will continue buying units and placing them on the board until there’s only one left standing. ![]() When the battle ends, each player takes damage based on how many enemies remain at the end of the round. They solely focus on the placed units and how they attack and move in relation to the other team’s units. The placement of units is one of the biggest aspects of the game since the actual units move and attack on their own.īattles largely go on with no interaction from the player. That’s used to buy new units to place on the map. Players earn currency (in the case of Teamfight, it will be gold). The basics of Auto Chess are rather simple. With success like that, it’s no surprise that Riot Games would want to bring something similar to its League player base that surpasses 100 million players. This success led to Valve helping Drodo Studio with development and even opened talks for the company to bring the devs on full-time. More info □ /lqL7WVra8y- League of Legends June 10, 2019ĭota Auto Chess was an independently developed mod for Dota 2 that was released in January and exploded in popularity, helping Dota 2 surge back over one million players in March for the first time in over two years.
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